AI Insights · Timothy · July 2022
Top 5 Dynamic Games on iOS in Switzerland Q2 2022
A look at the performance of the top 5 dynamic games on iOS in Switzerland for the second quarter of 2022. Featuring insights on weekly downloads, revenue, and active users from Sensor Tower.
The second quarter of 2022 saw interesting trends for the top 5 dynamic games on iOS in Switzerland. Let's dive into the performance metrics for Roblox, EA SPORTS FC™ Mobile Soccer, Drive to Evolve, Pokémon GO, and Evony.
Roblox
Roblox experienced a notable decline in weekly revenue, starting from around $151K in the first week of April and dropping to approximately $56K by the end of June. Weekly downloads also decreased from 3.5K to about 2.3K during the same period. However, the game maintained a relatively stable number of weekly active users, growing from 88.5K to 96.2K.
EA SPORTS FC™ Mobile Soccer
For EA SPORTS FC™ Mobile Soccer, weekly revenue fluctuated, starting at $22K and peaking at nearly $25K in early May before stabilizing around $17K towards the end of June. Weekly downloads showed a slight downward trend from 2.3K to 1.2K. Meanwhile, weekly active users decreased from 25.4K to 23.9K over the quarter.
Drive to Evolve
Drive to Evolve saw a significant increase in weekly downloads in early May, reaching a peak of 5.6K. However, this number tapered off to about 580 by the end of June. The game also showed a peak in weekly active users at 8.7K in mid-May, which declined to around 4.5K by the end of the quarter. Weekly revenue remained minimal, reaching a maximum of $42.
Pokémon GO
Pokémon GO demonstrated strong revenue performance, with weekly revenue peaking at around $149K at the end of May. Downloads remained relatively stable between 1K and 1.5K throughout the quarter. Weekly active users increased from 38.4K to 46.4K, highlighting the game's steady engagement.
Evony
Evony saw a consistent revenue stream, starting at $54K and stabilizing around $39K by the end of June. Weekly downloads were more volatile, peaking at 1.8K in mid-April before dropping to 673 by the end of the quarter. Weekly active users followed a similar trend, starting at 3.6K and ending at 3.2K.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.